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One small step for man, one large leap for graphics. Here's another shot from our ray-traced rendering of the 1969 Lunar Landing in the Unreal 4 Engine, featuring hyper-realistic light and shadows designed to accurately reflect the real properties of the original landing. Learn more on our NVIDIA blog! 🌜
Bring the battlefield to life. GeForce RTX + @Battlefield V. 💚
🙏 @MetroVideoGame #GraphicsReinvented
Survivor. Adventurer. Tomb Raider. Here's one final Shadow of the Tomb Raider Ansel shot from @the vrp. Easily one of the best looking games available on PC.
Braving an unforgiving jungle. #shadowofthetombraider 📸 in Ansel by @the vrp
Woman masters wild. Taken in Shadow of the Tomb Raider using NVIDIA Ansel technology. 📸 by the @the vrp